My biggest issue with Quarantine is one that has nothing to do with the filmmakers, but it affects the entertainment value of the movie in a big way. The primary TV spot/teaser that was used to promote the movie over the last few weeks is nothing more than the very last shot of the film. What makes this a huge issue is that it becomes apparent as soon as the movie’s premise is defined and Angela is established as the film’s “survivor girl.” It’s the epitome of anticlimactic to know exactly how the movie ends less than a half hour in.
Light is used brilliantly during scenes in which the protagonists interact with the military and the CDC through large glass windows. The extraordinarily bright white light outside the building is not only blinding, but also threatening and otherworldly. It creates a palpable uneasiness.
The pale flesh of the infected residents glows just enough to be seen as they dart through the dark frame behind our unsuspecting survivors. It’s truly chilling.
All in all Quarantine is a disappointment. Its premise alone should have made it relatively easy to create a successful new edition to the horror genre this Halloween, a treat if you will. To be sure, there are a handful of sequences that will make you very familiar with the edge of your seat. However, they are very few and far between while the rest of the movie is comprised of tricks that we’ve seen many times before and executed much better than this.... A faithful adaptation of the 2007 Spanish film REC, QUARANTINE chronicles the outbreak of a rabies-like disease in a Los Angeles apartment building and the struggle of the unaffected residents to...
- Acting: A- (Realistic portrayals, from the casual opening moments to the harried finish.)
- Direction: C+ (The style could've been handled more cleanly, without as much disorientation.)
- Script: C+ (Even for a genre film, it lacks depth or any intriguing twists.)
- Effects: B (Good special effects and makeup, although you don't get to see much of it, with the camera moving constantly.)
- Overall: B- (A strong, scary -- yet far from perfect -- first-person experience.)